When studying cellular networks computationally, visualizing the networks on screen can be a useful aid to the researcher. Currently, there are a handful of programs that exist for this purpose. They are all desktop applications that need to be installed on the computer before they can be used. One of the most common programs found on computers is the Internet browser and its prevalence makes it an interesting backbone on which to build a visualization tool. When building an application in a browser, the installation process can be avoided and differences in varying operating systems can be disregarded. A standard browser plug-in is Adobe’s Flash. The purpose of this study is to develop and evaluate Flash as the platform on which to build a web based pathway modeling tool. Using ActionScript (the programming language used to create Flash programs), I assessed the ability of Flash to create, edit and save representations of cellular networks in a simple and efficient manner. The application can form a pathway by listening to user events or by reading an input file. Once created, these pathways can be saved in three different formats: JPEG image, text file, and Systems Biology Markup Language. The ActionScript language fosters rapid graphical user interface development and offers many unique features with its library of classes. ActionScript has many built-in features; in particular, the process of creating visible objects and listening to user events has been streamlined. CS4 Professional, the environment used to write ActionScript code, is an integral part of the programming experience. It enables programmers to easily create readable code, pinpoint errors and publish their work in websites. In this study, Flash was found to be an exceptional platform for making this type of modeling tool.